Demo Reel W.I.P


  • March 29, 2011
    Working on the environment

    Here's a small update. Rendered with prman using my shaders and tools from within Houdini. I painted all the textures using Mari. The environment map used on this scene is a ptex env map. It's used in both the occlusion and reflection calculations. Everything is still being rendered out as a single pass at this […]

  • December 13, 2010
    Shaders & Environment

    I've been working on a procedural snow shader for some of the objects in my reel. It involves two layers. The base is texture map driven, oren-nayar lighting model with very slightly glossed fresnel reflections. The other is snow, which uses the Buratti diffuse model, has sparkle, rim light, a little fresnel in the color, […]

  • November 15, 2010
    Demo Reel Update

    This is a small update. It's been a very long time coming, and this is just a little piece of what I've completed. I purchased a license for Mari the moment it became available on Linux, and have been using it extensively ever since. It's extremely nice to not rely on Photoshop or Windows for […]

  • February 1, 2010
    Building Tools

    The past months have been very productive. I've built and cleaned up all the geometry for my shot, laid UV's, and started texturing. I've also built a few HDA's to aid in my set layout. For example, I have a nifty fence HDA that will lay down some farm-fence like nobody's business. There's also a train tracks HDA that will lay down tracks over any terrain I throw at it. There isn't much to say about either of those as they're fairly standard HDA's with the copy SOP at both of their core.

  • January 23, 2010
    Introduction

    I've been working hard on my demo reel during pretty much all of my free time lately. It's a very large undertaking, so it still feels like I'm staring at the foot of a mountain. My end goal is to render two shots with my steam engine locomotive. The first will be a very close up shot of it leaving the station, while the second will focus on integrating the locomotive into a larger environment.